So a few projects have stuck out to me recently that either struck my interest or that I feel compelled to participate in.
This amazing nonprofit teaching site that I'll be contributing to on the tutor side:
http://www.askadev.com/
Here's a scratch built game engine, Banshee, that the author is currently advertising:
https://github.com/BearishSun/BansheeEngine
And finally, a linux/mac JS based browser:
http://breach.cc/
That's all for now!
Things that Grab My Attention in the Development World
Reviews and recommendations for and against courses and books I've read, and workarounds I've stumbled upon during my work as a developer.
Friday, July 11, 2014
Thursday, July 3, 2014
Next
I haven't used .NET and I decided I should get familiar with it. Especially since it's kind of a joke among some friends that I've done C# development but have never used .NET. I have used mono, the open source variant, but only in relation to Unity. Also I haven't used Visual Studio since college, so that will be a nice refresher.
Anywho, for my first project I have two main goals:
1. Make a web based report tool using SOA, similar to ones I've worked on in the past
2. Use a new BDD framework, I picked SpecFlow.
So, to fulfill these goals, here are the steps that I need to do, which I'll cover in this blog:
Write specs out in SpecFlow
Follow the flow to create a page in C#/ASP.NET
Create a service in ASP.NET that the page will use
Create a database with SQL Server compact for the service
And then I should be done. I'll post to youtube with a walktrhough of the finished product.
Anywho, for my first project I have two main goals:
1. Make a web based report tool using SOA, similar to ones I've worked on in the past
2. Use a new BDD framework, I picked SpecFlow.
So, to fulfill these goals, here are the steps that I need to do, which I'll cover in this blog:
Write specs out in SpecFlow
Follow the flow to create a page in C#/ASP.NET
Create a service in ASP.NET that the page will use
Create a database with SQL Server compact for the service
And then I should be done. I'll post to youtube with a walktrhough of the finished product.
Saturday, May 24, 2014
iOS game in store
I decided to release an app to the iTunes store(it's something I've been meaning to do since...well, since I became a developer a few years ago). It's a matching game I made to try out the iOS SpriteKit. Previously I had just used core animation and GLkit(or did it in Unity), I had set up a library that let me do most of the same things, but it's nice to have a fully functional native option for 2D games.
That being said, if anyone has a toddler it would be a great for them.
The code for a basic version of the game is available on my bitbucket and github accounts.
https://github.com/milam/IOSGameSample
And the actual game is available at:
https://itunes.apple.com/us/app/pet-rescue-adoption-center/id888264230?mt=8
I really need to figure out a better name =/. And I need to find decent open source animal sounds.
That being said, if anyone has a toddler it would be a great for them.
The code for a basic version of the game is available on my bitbucket and github accounts.
https://github.com/milam/IOSGameSample
And the actual game is available at:
https://itunes.apple.com/us/app/pet-rescue-adoption-center/id888264230?mt=8
I really need to figure out a better name =/. And I need to find decent open source animal sounds.
Friday, May 2, 2014
Codemancer
Here's a kickstarter I noticed for a great game that is geared toward teaching coding skills in an abstract way:
https://www.kickstarter.com/projects/bobbylox/codemancer-a-fantasy-game-that-teaches-the-magic-o?ref=home_spotlight
https://www.kickstarter.com/projects/bobbylox/codemancer-a-fantasy-game-that-teaches-the-magic-o?ref=home_spotlight
CSS
After doing some work on a webpage of mine, I browsed around to find some more esoteric properties of CSS. During that search I came across this nice list:
http://www.webcredible.com/blog-reports/css/css-tricks.shtml
I already knew some of it, but the ones I didn't were pretty nifty
http://www.webcredible.com/blog-reports/css/css-tricks.shtml
I already knew some of it, but the ones I didn't were pretty nifty
Thursday, May 1, 2014
SleepyDEV
SleepyDev, a company I'm doing work for finally launched a site over at sleepydev.net.
They are a unity shop that does prototypes for Kickstarter projects, and also work on some minor full game projects as well meant for licensing and rebranding. If anyone needs a service like that, you should check them out.
They are a unity shop that does prototypes for Kickstarter projects, and also work on some minor full game projects as well meant for licensing and rebranding. If anyone needs a service like that, you should check them out.
Friday, April 25, 2014
Just a quick note
Procedural platformer levels seem to be a thing in some circles. I came across this decent rundown for creating the AI and I'll probably be putting together some code for a simple one soon.
http://www.gamasutra.com/view/feature/170049/how_to_make_insane_procedural_.php?print=1
A game released last year that made use of it to a challenging level is Cloudberry Kingdom.
http://www.gamasutra.com/view/feature/170049/how_to_make_insane_procedural_.php?print=1
A game released last year that made use of it to a challenging level is Cloudberry Kingdom.
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